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 Post subject: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Sat Oct 06, 2018 5:55 am 
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YouTD developer
YouTD developer
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Joined: Wed Dec 29, 2010 12:20 pm
Posts: 4527
Location: Australia
YouTD Score: 32
Post your boasts here!

Interesting strats please! Noone cares if you clocked the game with Shadow for the umpteenth time. :D

_________________
Goldcost to waveLevel & elementLevel relationship
Incremental Testmap Stub & Tower Creation Map


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 Post subject: YouTD v1.10(b) Lanes Allied/Extreme/240lvls
PostPosted: Sat Oct 06, 2018 10:36 pm 
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Joined: Wed Mar 17, 2010 11:20 pm
Posts: 4
Thanks for putting out a new version of the map! Much appreciated!

We managed to beat it using mainly good item chance, slows and imba carries. Shu used the new unique tower as a carry and it was really strong!! :D

Me - Kameliya with Fire/Darkness/Iron/Storm in that order
shu - XP builder with Storm/Ice/Astral... in that order

I am just using limfa's nickname, because had lost mine and didn't wanna start all over again. Anyone who needs code can use: limfa and -load AE3EE1327715BA9D (150 lvl, 1.10b). Limfa thank you for your contribution! All hail real limfa!

My buddy got fatal error, but my towers remained and all was good...suddenly... after a while dmg was in the negatives, spell dmg also, crit chances ALL in the negatives :((( this was really sad and game ended rather quickly. Other than that very stable and nice game! Total score: 5.42M

The new ice tower is a nice carry!

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And here is the Queen with 90G hit somehow. I am not sure, but there must be something wrong with Furnace and its crit chance bonus. It's actually the only way to use multicrit nicely, but somehow it got bugged.
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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Mon Oct 08, 2018 5:24 pm 
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Joined: Fri Sep 18, 2009 5:53 pm
Posts: 5
Marn Extreme: :)


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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Fri Oct 12, 2018 11:26 am 
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Joined: Mon Oct 08, 2018 1:57 am
Posts: 3
New YouTD player here. I've been playing the game for 2 weeks now. I used to play on Hard difficulties since it's VERY HARD to beat extreme without a high level account. Many thanks to MorningSword and limfa for the code. I went for Iron > Darkness > Ice.

Extreme, Random with Upgrade, Solo, 240 waves
Hybrid Ymir with sac lamb and maxed out steam engine.


edit: forgot to include difficulty, modes


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Last edited by jjthestalos on Fri Oct 12, 2018 2:11 pm, edited 2 times in total.
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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Fri Oct 12, 2018 1:51 pm 
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Joined: Wed Nov 03, 2010 6:42 am
Posts: 4
Thank for new version, I'm so happy with it

Thank limfa & MorningSword for the code

Mode: hard, upgrade

Survived: 591 seconds
_______***_________

New tower of Ice is Amazing


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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Sat Oct 27, 2018 12:38 am 
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Joined: Wed Mar 17, 2010 11:20 pm
Posts: 4
240 lvls, Medium, Random with upgrade lvl 20 -> lvl 81

Strat -> Item Find + Chaining Storm and slows

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240 lvls, Medium, Totally Random, Me + 2 Friends - sadly, one got fatal error during waves :(

Strategy-> Item focus with iron+darkness and fire+ice later on
There is a possibility to use Distorted Idol with Chrono Jumper even if your tower is not on a cliff. Both Furnace and Gattling Gun had 2 Idols. Sadly the game crashed and Furnace has no screenshot, but it had x77 spell crit dmg...because of replicated Spell Books.

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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Wed Oct 31, 2018 4:33 am 
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Joined: Mon Oct 29, 2018 11:58 am
Posts: 2
hello
where is replay and topic i have beaten youtd 1.09)??


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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Wed Oct 31, 2018 12:37 pm 
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Joined: Tue Dec 03, 2013 7:49 pm
Posts: 9
After quite a long break an some futile tries, we finaly beat it with 3 people on Extreme, Lane Allied, All together, Random with upgrade, Owner gets all.

We all started with Nature, because the early game towers are just too good and used the Naga Builder.
My two mates, who were in lane together went Nature /-> Ice -> Astral/Iron with a Zealot and Icy Spirit as carry (also a Steam Engine later)
and Nature /-> Iron -> Darkness with Morphling and a Coconut Palm (also a Steam Engine)
I was in solo lane and went Nature /-> Darkness -> Astral/Ice

I got pretty lucky with seekers oils and a Bonk on wave ~50, which was later buffed by human sacrifice. My Skink had absolutely no oils until I replaced it with a Coconutpalm later on und gave i about 6 Wizard Souls, then it started to work.
Got like 10 pure aether, so I could provide my mates with Items until they had a Steam Engine and Saphirons Cold Grave running and could look after their own.

We lost quite a few lifes through immunes and died very early in the Bonus Wave, but whatever - made it!
Good ol' Bonk still has it in him.

I somehow managed to not screenshot their towers correctly, but there's the replay for that (latest TFT V1.30)


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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) Medium/ random /solo
PostPosted: Thu Nov 08, 2018 9:00 am 
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Joined: Fri Jun 26, 2015 6:46 pm
Posts: 5
Hey guys!
I tested several times kraken as main phisical carry and its really op ). Version 1.10 create real monster from common support). 10% + white damage from killing boss is insane). The damage increase very fast , on 20 minute 240+ i already had somethink like 1700000 white damage .
Screenshot is begining of 240+ ( scare about fatall error memory, i had it in 100% games after 1-2 hours 240+ )


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File comment: Great consume
Kraken / Ice Spirit
Random medium solo.

Youtd_01.w3g [860.83 KiB]
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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Sat Nov 17, 2018 6:25 am 
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Joined: Sun Aug 23, 2015 11:14 pm
Posts: 2
Extreme dual lines dual nag`s
I start with Dark when go Ice Iron Astral
Friend start with astral and nature when go fire and in not sure about this order next)
Carry Crypt->Yamir->Taita
Friend Portal to swin->Bonk->Overlord some like this

We pause game and take break for 10-15 min. some like wave 100-120


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File comment: War 1.26
Extreme dual dark.w3g [1.43 MiB]
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Last edited by QQ320 on Tue Nov 20, 2018 9:48 am, edited 1 time in total.
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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Sat Nov 17, 2018 7:21 pm 
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Joined: Fri Jun 26, 2015 6:46 pm
Posts: 5
Hi all!
Played Medium/ Random / Solo .
Fire /Dark/Ice/Iron ( yea , I am really gridy:))

Early Vulshock made my day ) . I think this tower can carry even without magic carry , atleast on medium difficult.

And I forgot to screenshot item in Vulshock and Furnance.... ( .So Vulshock had two naga trident , one dragon heart, one soul collector's scythe , fragmentation rounds and spear of Malfei. Furnance had just six tome of mana :)


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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Fri Nov 23, 2018 12:58 am 
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Joined: Tue Dec 03, 2013 7:49 pm
Posts: 9
Hey, after beeing newly addicted again to YouTD, we beat it again as 3man, two together in lane, one solo, all lifes shared, Random with Upgrade, Extreme.

Solo player went Nature -> Astral -> Rest and ended up with Bonk and the Owl of Wisdom (Trigger Builder)
First duo player went Nature -> Ice -> Rest and ended up with Morphling and Palm (Trigger Builder)
Second Duo player (me) went Iron -> Darkness -> Rest (Buff duration Builder) and after having a total shit start and beeing carried by my lanemate ended up with Soulflame Device and Glaive Master, which both rocked.

The mofo Soulflame Device is a BEAST. It's an angry Skink on crack with 8x multishot and poison spread mechanic, which pushes its own speed permanently and casually enables all more common darkness towers to trigger the shit out of stuff like grounding gloves and stunners via transfering it's own speed and trigger 100% to them.
Also the Glaivemaster just annihilated everything later on, but it was fully powered by a steam engine and human sac, sooo maybe even a haunted rubble could have done it? Nevertheless, I really like the spinning placeable glaives style.
The buff duration builder is quite a nice thing with wooden traps and shorter slows (Cursed Grounds) early.

If anyone wants to re-watch, the Replay is on YouTD 1.10b, WC3 1.30.1 (most up to date).


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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Sun Nov 25, 2018 4:10 am 
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Joined: Thu Oct 19, 2017 1:54 am
Posts: 4
got a lucky game, 100% live 'till bonus waves :)
Mode: Extreme, Solo, Random
Element: Dark + ice


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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Mon Dec 03, 2018 6:55 pm 
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Joined: Tue Aug 11, 2009 6:18 pm
Posts: 220
Finished 2 games on bnet, Medium etc.
Both with Adventurer, Nature + Astral only, hybrid carry (all pots in the same tower)

First game (builder lvl 9), with very good item drop:
Cute Spider > Huntress > Drake Whisperer (Unique from Astral)

Second game (builder lvl 15), with low item drop:
Nature Defender > Morphling (Unique from Nature)

It turns out that the one with morph was a lot faster, even with much less items, and much less dps (Drake 16M dps, Morph just 1M dps).

All this to say that Morph is very strong as hybrid carry.

I had tried several times long ago to use him as phys carry only, without success.
To use him as hybrid, i think one has to give him +dmg/-speed, so he can do its spell dmg.
This makes him extremely slow initially, but still efficient.


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 Post subject: Re: [Collection] I've beaten YouTD v1.10(b) with mode X
PostPosted: Sat Dec 15, 2018 12:42 pm 
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Joined: Tue Mar 21, 2017 3:18 pm
Posts: 1
Mode: Extreme, Upgrade, Neverending, Solo
Thank limfa and MorningSword for the savecode
Element: Astral -> Ice -> Nature
Carry: Healing Obelisk (to wave 120)
Divine Priest (to wave 210) 8) 8) 8)
Vol'jin the Witch Doctor (replace Healing)
Ancient Owl of Wisdom (replace Priest)
Survived 444 second


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