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 Post subject: How getProp_SpellDmgDealtis is estimated?
PostPosted: Sun Feb 04, 2018 9:30 am 
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Quote:
//Returns how much spell damage this tower deals
//(Percentage, normally 1.0 = 100% spell damage)
method getProp_SpellDmgDealt takes nothing returns real
return 0.0
endmethod

OK, what exactly is "spell damage this tower deals"? If I have, for example, Scales which has multiple ablities which deal different amounts of spell damage with different frequencies, what will getProp_SpellDmgDealtis return?
Does it take into consideration spell crit chance?
Any information?


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