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 Post subject: Bugs & Suggestions for v1.10(b)
PostPosted: Sat Oct 06, 2018 5:40 am 
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Joined: Wed Dec 29, 2010 12:20 pm
Posts: 4527
Location: Australia
YouTD Score: 32
Heyas,

Comments and feedback on new version here please.
Builder feedback too.

We're already aware of one curious issue with rolling towers in (totally) random mode or something.. looking into it.

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Goldcost to waveLevel & elementLevel relationship
Incremental Testmap Stub & Tower Creation Map


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 Post subject: Re: Bugs & Suggestions for v1.10b
PostPosted: Sat Oct 06, 2018 6:14 am 
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The bug with rolling towers in Full Random has been solved in hotfix v1.10b.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Sun Oct 07, 2018 2:26 pm 
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Joined: Fri Jul 20, 2018 3:02 pm
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Have you guys noticed that if you are pressing "A" at a very high speed, you can actually slow or even stop the creep? Just saw someone else doing that on the boss round.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Mon Oct 08, 2018 12:29 am 
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It probably has to do with its side function as an anti-stuck tool.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Mon Oct 08, 2018 1:26 pm 
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Also, just being curious and it's also kind of funny that you guys put "lame" after build mode. I laughed out loud when I first saw it. I think the build mode is actually not that easy especially when you are trying to carry with unique towers that can only be build after 60-70 waves and also, all towers start from level 0. Just wanna know why you guys did it.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Mon Oct 08, 2018 2:12 pm 
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It used to say Lame & Easy. Easy was removed from this description because it isn't easy.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Mon Oct 08, 2018 4:24 pm 
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lol, I have to find an older verison to see that.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Mon Oct 08, 2018 6:42 pm 
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Joined: Mon Oct 08, 2018 6:26 pm
Posts: 1
Just played the new youtd 1.10b on ent server. And had first time on me pc the
Blue Screeeeeeeeeen Off DEATH
Not shure if it was game bassed or me internal. So i type it here to see if anyone encounter the same problem.

Some info on me.
I was lvl 102 in version 1.09
In this version i was 98
I got the screen around lvl 24 i gues.
There was only one other player and he was lvl 100 teal
Well there was red player too but after choosing the mode he afk without pick a builder.
Me builder was Gimly the dwarf :lol:

Anyway cheers, love ur work and the map.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Mon Oct 08, 2018 7:32 pm 
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Joined: Wed May 27, 2015 8:30 am
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The lightning effect for Arcane Storm's attack isn't visible.

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beep boop


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Tue Oct 09, 2018 4:01 am 
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e: Apparently Vex's map optimizer thinks it's best to remove the lightning from the .slk file for whatever reason. Resolved.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Tue Oct 09, 2018 5:54 am 
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Joined: Thu Sep 22, 2011 8:50 am
Posts: 33
I'm sorry to ask that here, but: Where is the download link? Am I that stupid? Not one Home, not on Downloads? Can you help me out? Thanks.

Edit: Nvm, found: http://www.eeve.org/board/viewtopic.php?f=69&t=13898


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Wed Oct 10, 2018 1:46 am 
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Joined: Wed Oct 10, 2018 1:43 am
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Hi im new here had to register cause cant play in 1.10b anymore... I CANT BUILD 2 TOWERS NEXT TO EAHC OTHER... I dont know if anybody has the same issue or just me... when i build a tower its size (red squares) sudenly expands by 2 into each direction. So if i wanna build a tower there has to be always a TOWERLENGTH gap between them, PLz help me. MAVERICK builder, NATURE first element


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Wed Oct 10, 2018 3:07 am 
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Joined: Wed Dec 25, 2013 4:53 pm
Posts: 509
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Ahahah it is not a bug. It is a special ability of Maverick introduced in 1.10. Take another builder to see.


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Wed Oct 10, 2018 1:13 pm 
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Joined: Wed Oct 10, 2018 1:43 am
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LOL THX... :/ WTF


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 Post subject: Re: Bugs & Suggestions for v1.10(b)
PostPosted: Fri Oct 12, 2018 11:03 am 
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Joined: Mon Oct 08, 2018 1:57 am
Posts: 3
Encountered a bug today wherein creeps are getting pushed forward (towards the goal) for some reason (includes air units, as for immunes idk). The dust effect in the photo is cause by the supposed bug btw.


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