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MasterCassim
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Post subject: New devkit v1.19 Posted: Fri Jun 10, 2011 5:39 pm |
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Joined: Sat Jun 13, 2009 1:15 am Posts: 2246 YouTD Score: 53
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A new devkit version was released with the following changes:
Devkit v1.19 |
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Maps
- Added an orderStop method to the Unit struct, which is to be used instead of issuing the stop order directly
- Added a Unit.isInvisible method
- Added a cb_banish method. Banished units can only be targeted by attacktype-magic and spells, from which they recieve 40% more damage
- Added some methods for manipulating the scaling of creep models (can be found under the Creep struct)
- Updated outdated creep constants in tower/item creation maps (Creep & Modifier structs)
- Fixed multiple level info buttons appearing in item testmaps.
ParseScripts
- Parser will throw an error if a tower is issued the stop order without use of the orderStop method
- UNITCOMESINRANGE event's range, is now also displayed in the tower item tooltip as 'Ability Range'
- Item goldcost in game now corresponds to its goldcost on the website
- Disallowed item pawnability ("drop item on shop to sell" text)
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You can get it here.
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toasted
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Post subject: Re: New devkit v1.19 Posted: Sat Jun 11, 2011 3:44 pm |
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Joined: Sat Jun 11, 2011 11:11 am Posts: 4
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I know that this is clean but can you compile it somehow else that Antivir doens't marks this as a virus? It's quite annoying.
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