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Glaive Master by Ashbringer

The icon is already used by 1 tower:

Small Glaive Thrower 

Name General Description
Glaive Master v8
36000i
3600
General
Element:iron
Rarity:unique
Goldcost:3600
Wave lvl:73
Ele. lvl:15

Submission
By: Ashbringer
Date:2017-10-16 22:35:33
Status: PENDING UPDATE
ID:1978
Last Update:2018-11-10 13:23:59
Combat
DPS:1653
Type:Physical
Targets:0
Range:1000
Cooldown:1.7
Damage:2811 - 2811
Abil factor:0.5
Description
Eviscerate them all, make them bleed.

Abilities
Bounder
Attacks have a 15% chance to throw a glaive at one of your Glaivesaws. The glaive will bounce to another Glaivesaw, dealing 250% attack damage to enemies it passes through.

Level Bonus:
+0.6% chance
+6% damage
Glaive Storm
Hits have a 5% chance to throw an additional glaive at the target, dealing 50% attack damage before returning to the tower. When the glaive returns, it bounces to a new random target within attack range. Maximum of 10 hits.

Level Bonus:
+0.2% chance
+2% damage
Glaivesaw
Create a Glaivesaw at the target location. Glaivesaws deal 50% attack damage to enemies within 150 range every 0.5 seconds. Limit 3.

Level Bonus:
+1% damage

Active ability:
Cooldown: 10 sec
Range: 1100
Specials
Bounce attack:
2 targets
-50% damage per bounce

Status:
PENDING UPDATE: This tower is a not yet accepted update to Glaive Master v5.
Reason for updating:
Removed Lacerate Added damage dropoff to bounce attack

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Discussion

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Author Message
 Post subject: Glaive Master v8 (1978)
PostPosted: Sun Oct 14, 2018 3:30 pm 
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This is the discussion thread for the tower update Glaive Master (1978).
This tower is an update to Glaive Master v5 (id:1959)

Creator's comments for this update:

Fixed Lacerate not dealing damage based on movement speed
Fixed glaivesaws being moved to the edge of the map by item abilities
Lowered attack speed to reduce projectile spam


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 Post subject: Re: Glaive Master v6 (1978)
PostPosted: Wed Oct 17, 2018 3:46 am 
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Posts: 80
After playing with Glaive Master a few times I have to say it's really fun and great to have another alternative on iron. Power level seems relatively similar to Gatling more or less, depending on how well you can synergize and scale them in their individual ways.

But since Gatling is going to get nerfed, I will suggest some adjustments for Glaive too:
1) Lower abil factor a slightly, maybe to 0.4 or so.
2) Glaive Storm is a little bit ridiculous. You already scale with trigger very well through Bounder and in this version you even buffed it to 12.5% chance. As long as they keep bouncing to targets in range (and Glaive Master synergizes heavily with slows already), that's 12.5% to deal 2000% attack damage or an average of 250% additional attack damage on each attack before trigger scaling. Combined with all the other stuff going on, this is quite extreme and I think there should be a bigger emphasis on the Bounder and Glaivesaws. The idea is cool but maybe reduce it a little, back to 5 + 0.2%/lvl chance and a maximum of 10 hits, maybe remove leveling dmg bonus too.
3) Up the damage on Glaivesaws, I feel it's a cool mechanic but relatively underwhelming dps, could easily double it. This is what really makes the tower special and it should deal more damage. This would also provide an alternative way of playing with the tower where you don't rely on trigger chance at all and stack all Glaivesaws with slows / stuns in the perfect spot. If possible, I'd double the tick rate, too, since you can miss fast moving creeps quite easily.
4) Bounder is cool, it's a heavy hitter that is very satisfying to watch. I'd remove the leveling dmg bonus maybe, since with good Glaivesaw positioning these things really hit like a truck.

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 Post subject: Re: Glaive Master v6 (1978)
PostPosted: Wed Oct 17, 2018 5:07 am 
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Posts: 277
I increased the Glaive Storm chance because I removed the bouncing attack... but then re-added the bouncing attack and forgot about the chance. Oops.

Keep in mind when you say that the tower synergizes with slows that Lacerate's damage over time, which accounts for 60% of your dps, will now do less damage to slower targets as intended.

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 Post subject: Re: Glaive Master v6 (1978)
PostPosted: Wed Oct 17, 2018 12:58 pm 
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Joined: Thu Oct 04, 2018 7:35 pm
Posts: 80
Oh that makes more sense then. I was really confused :D
Maybe just fixing the lacerate's dps will already make it balanced enough. 60% of your dps only counts for target with infinite hp, since you will usually kill small stuff before the decay part even kicks in. I still feel Glaivesaw dps should play a bigger role because it's fun to have such kind of control and it would feel more rewarding when you try to find the perfect spot compared to just putting it in more or less random places around the lane and autoattacking.

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 Post subject: Update to version v7!
PostPosted: Wed Oct 17, 2018 4:42 pm 
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The tower has been updated to version v7!

Creator's reason for this update:

Corrected Glaive Storm chance
Halved maximum Glaive Storm hits
Increased Glaive Storm projectile speed
Doubled Glaivesaw rate


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 Post subject: Update to version v8!
PostPosted: Sat Nov 10, 2018 12:23 pm 
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Posts: 277
The tower has been updated to version v8!

Creator's reason for this update:

Removed Lacerate
Added damage dropoff to bounce attack


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