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Ruined Monolith by drol
Name General Description
Ruined Monolith v2
500i
50
General
Element:storm
Rarity:common
Goldcost:50
Wave lvl:0
Ele. lvl:0
Family:Ruined Monolith

Submission
By: drol
Date:2010-01-24 22:14:17
Status:
IN THE MAP beta v0.6
ID:840
Last Update:2010-01-29 21:27:18
Combat
DPS:32
Type:Physical
Targets:0
Range:1050
Cooldown:1.5
Damage:47 - 51
Abil factor:0.96
Description
Covered with ancient runes from rituals practiced ages ago.

Abilities
Specials
Bounce attack:
3 targets
-50% damage per bounce
+10% dmg to air (+1%/lvl)


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Discussion

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 Post subject: Ruined Monolith v2 (840)
PostPosted: Sun Jan 24, 2010 9:14 pm 
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Joined: Mon Jul 27, 2009 6:12 pm
Posts: 1961
Location: Netherlands
This is the discussion thread for the tower Ruined Monolith (840)

Creator's comments for this tower:

New storm common tower. All elements now have common towers which cover all dmg types for their element.


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 Post subject: Re: Ruined Monolith (840)
PostPosted: Sun Jan 24, 2010 9:17 pm 
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Joined: Wed May 27, 2009 6:40 pm
Posts: 2795
Location: Langenfeld Germany
whats the difference between the first two towers ?
the models look very very similar

_________________
2000 posts with ancient of wonders


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 Post subject: Re: Ruined Monolith (840)
PostPosted: Sun Jan 24, 2010 9:18 pm 
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SirCoqaLot. wrote:
whats the difference between the first two towers ?
the models look very very similar


Aye, its a bit bigger and has shrubs. I'll add one of the two lightning statues to it.


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 Post subject: Re: Ruined Monolith (840)
PostPosted: Fri Jan 29, 2010 7:14 pm 
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Posts: 4324
Location: Belgium
I tested this tower:

The first model looks too good for a 30 gold common tower, compare it too the rest of the common towers.

I think the white obelisks in the later family members don't fit .

A bouncing rock is quite weird but that's not a real problem.

YOu should increase the projectile launch z, it will look better.


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 Post subject: Re: Ruined Monolith (840)
PostPosted: Fri Jan 29, 2010 7:17 pm 
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boekie wrote:
I tested this tower:

The first model looks too good for a 30 gold common tower, compare it too the rest of the common towers.

I think the white obelisks in the later family members don't fit .

A bouncing rock is quite weird but that's not a real problem.

YOu should increase the projectile launch z, it will look better.


Whats wrong with the first model? Its just a rock with some runes on it. Can't really edit it because thats how the monolith model looks.

Any suggestions on changing the white obelisks into? Maybe grey obelisks?

I'll look into the missile.


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 Post subject: Re: Ruined Monolith (840)
PostPosted: Fri Jan 29, 2010 7:25 pm 
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I know it's the model of the monolith but compare your tower to this one: ruined sun pedestral.
It's common too and costs 30 gold.

Your tower looks way better, cooler and bigger.


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 Post subject: Re: Ruined Monolith (840)
PostPosted: Fri Jan 29, 2010 7:28 pm 
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boekie wrote:
I know it's the model of the monolith but compare your tower to this one: ruined sun pedestral.
It's common too and costs 30 gold.

Your tower looks way better, cooler and bigger.


Thats true, but I think towers like Lesser Natural Defender and other common non ability towers of Natac look really cool for common towers too.

Problem is I can't really make the model less "cool/better" because I would have to change the main model which means revamping the entire tower.


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 Post subject: Re: Ruined Monolith (840)
PostPosted: Fri Jan 29, 2010 7:40 pm 
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Joined: Fri Jan 09, 2009 3:02 pm
Posts: 4324
Location: Belgium
YOu could make it a lot smaller or use some broken rocks instead.


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 Post subject: Update to version v2!
PostPosted: Fri Jan 29, 2010 8:27 pm 
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The tower has been updated to version v2!

Creator's reason for this update:

Adjusted from suggestions.


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 Post subject: Approved!
PostPosted: Mon Mar 15, 2010 11:43 am 
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Joined: Fri Jul 21, 2006 11:31 pm
Posts: 4714
Location: Munich, Germany / Sydney, Australia
This tower has been approved!
It will be in the next version of YouTD!


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