All times are UTC


Dear guest, welcome to YouTD!

Archimonde ' s Crystallized Hatred by KublaiKhan1

The icon is already used by 1 item:

Bhaal ' s Essence 

Name General Description
Archimonde ' s Crystallized Hatred v2
1695
UNIQUE
General
Wave lvl: 49

Submission
By: KublaiKhan1
Date:2018-09-23 23:37:52
Status: PENDING
ID:491
Last Update:2018-09-23 23:50:30
Description
After his defeat, his love and joy for all living creatures remains!

Abilities
Specials

Specials:
+20% dmg to masses
+20% dmg to normals
+20% dmg to champions
+20% dmg to bosses
+20% dmg to air
+10% dmg to undead
+10% dmg to magical
+25% dmg to nature
+25% dmg to orcs
+25% dmg to humanoids

Status:
PENDING: This item is not yet accepted. Users comments to this item:
Now it actually works.

Reply to topic

Discussion

Page 1 of 1 [ 9 posts ] 
Author Message
 Post subject: Archimonde ' s Crystallized Hatred v2 (491)
PostPosted: Sun Sep 23, 2018 9:37 pm 
Offline
YouTD Admin
YouTD Admin

Joined: Wed Oct 12, 2011 1:36 pm
Posts: 1215
This is the discussion thread for the item Archimonde
'
s Crystallized Hatred (491)

Creator's comments for this item:

I felt inspired. Maybe I was drunk. Maybe I wasn't. I don't know. All I know is I woke up one morning and thought this item needs to exist.


That's all lies, I made this because swapping items for race and size bonuses in and out of a tower is stupid annoying.


Top
 Profile  
 
 Post subject: Update to version v2!
PostPosted: Sun Sep 23, 2018 9:50 pm 
Offline
YouTD Admin
YouTD Admin

Joined: Wed Oct 12, 2011 1:36 pm
Posts: 1215
The item has been updated to version v2!

Creator's reason for this update:

Now it actually works.


Top
 Profile  
 
 Post subject: Re: Archimonde's Crystallized Hatred v2 (491)
PostPosted: Mon Sep 24, 2018 6:41 am 
Offline
Power User
User avatar

Joined: Wed Dec 25, 2013 4:53 pm
Posts: 512
Location: Cluster
This guy hated everyone!
Nice!


Top
 Profile  
 
 Post subject: Re: Archimonde's Crystallized Hatred v2 (491)
PostPosted: Mon Sep 24, 2018 3:48 pm 
Offline
User

Joined: Fri Apr 06, 2018 2:38 pm
Posts: 52
Please, increase dmg against magicals for 35% in total and against for 30% in total - now this item still weak.
P.S. increasing dmg against magicals is essential because there is no aura like cursed grounds (darkness) or item like sword of reckoning


Top
 Profile  
 
 Post subject: Re: Archimonde's Crystallized Hatred v2 (491)
PostPosted: Tue Sep 25, 2018 12:33 pm 
Offline
YouTD Admin
YouTD Admin

Joined: Wed Oct 12, 2011 1:36 pm
Posts: 1215
Increasing the bonuses to 30% each would be too expensive. for one. Two, this item exists for flavor. Archimonde despises the living. He hates demons also, but marginally less. As such, increasing magical damage won't work.

Making an item is pretty easy, consider making one with magical bonus if you feel it's important.


Top
 Profile  
 
 Post subject: Re: Archimonde's Crystallized Hatred v2 (491)
PostPosted: Wed Sep 26, 2018 12:18 am 
Offline
YouTD Admin
YouTD Admin
User avatar

Joined: Mon May 02, 2011 10:51 pm
Posts: 1701
Location: Texas/New Jersey(Azeroth)
void vial is one of the strongest cheap bonus appliers and its toward magic,

also gunna need a new icon BUDDY

_________________
Image


Top
 Profile  
 
 Post subject: Re: Archimonde's Crystallized Hatred v2 (491)
PostPosted: Wed Sep 26, 2018 4:27 am 
Offline
User

Joined: Fri Apr 06, 2018 2:38 pm
Posts: 52
KublaiKhan1 wrote:
Increasing the bonuses to 30% each would be too expensive. for one. Two, this item exists for flavor. Archimonde despises the living. He hates demons also, but marginally less. As such, increasing magical damage won't work.

Making an item is pretty easy, consider making one with magical bonus if you feel it's important.

Yes, but you can increase dps agaist any race except magicals WITHOUT spending slot for item. As i wrote above, you can build tormented gounds ad you can collect next items: bloody key, sword of reckoning, sword of decay. With this full collection and this tower, you have additional 58% to ANY race except magicals... that's why increasing dps against magicals is necessary.
If you don't want to change this item, please, somebody, create item against magicals like one of swords!
Also, it would better to make this item's (Archimonde ' s Crystallized Hatred v2) bonuses an aura with 200/250 aoe, because now the only reason of usage this item is having a storm focus (storm) - thats why i suggest to increase dps against air for a little bit.


Top
 Profile  
 
 Post subject: Re: Archimonde's Crystallized Hatred v2 (491)
PostPosted: Fri Oct 05, 2018 12:37 am 
Offline
User
User avatar

Joined: Thu Oct 04, 2018 7:35 pm
Posts: 82
Awesome item and cool flavor, but a little weak I fear for how rare it's gonna be. If you'd want to have it equipped permanently over an item find item, it would have to compete with stuff like Heavy Gun, Shiny Emeralds, El Bastardo, Mana Stone which are all much more easily available than a mid-tier unique. I actually enjoy the lower values for undead / magic, so I would suggest to buff all the size bonuses to 30% instead. That should give it enough of a boost to make it worth equipping permanently if you want to keep one slot for dps on your carry, and would actually provide a neat bonus to normal / champions that you can't get anywhere else.

Also, that icon is already used as mOck pointed out. How about "The Heart of Searinox" from the world editor?

_________________
Hit me up for some games or discussions on the YouTD Discord!


Top
 Profile  
 
 Post subject: Re: Archimonde's Crystallized Hatred v2 (491)
PostPosted: Sun Mar 24, 2019 3:28 am 
Offline
New User

Joined: Sun Mar 17, 2019 12:51 am
Posts: 3
Damage to race and size multipliers are multiplicative with other bonuses and each other, right? If so, this item is much better than one might think at a first glance. If a tower has no other race and size multipliers, this item alone adds up to 50% damage. In comparison, Steam Engine, Zombie Heads and Heavy Guns stack additively with each other, so their actual damage bonus is often much less than advertised. For example, a tower with four Zombie Heads only gets 20% more damage from a fifth one and not 100%, so having this item in the fifth slot would be equivalent to 2.5 zombie heads.


Top
 Profile  
 
Display posts from previous:  Sort by  
Reply to topic  [ 9 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group