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Name General Description
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Felweed v8
550i
55
General
Element:fire
Rarity:common
Goldcost:55
Wave lvl:0
Ele. lvl:0
Family:Felweed

Submission
By: Deemzul
Date:2011-09-22 16:14:48
Status:
IN THE MAP v1.09
ID:1909
Last Update:2016-06-07 17:52:21
Combat
DPS:49
Type:Decay
Targets:0
Range:750
Cooldown:1
Damage:49 - 49
Abil factor:0.85
Description
Basic Tower that sometimes deals more damage.

Abilities
Fireblossom
Every 7th attack deals 10% bonus damage.
Every 8th attack deals 20% bonus damage.
Every 9th attack deals 30% bonus damage.
Every 10th attack deals 40% bonus damage.

Level Bonus:
+0.2% bonus damage every 7th attack.
+0.4% bonus damage every 8th attack.
+0.6% bonus damage every 9th attack.
+0.8% bonus damage every 10th attack.


Nortrom the Silencer v14
35000i
3500
General
Element:astral
Rarity:unique
Goldcost:3500
Wave lvl:72
Ele. lvl:15

Submission
By: mOck
Date:2011-09-23 18:37:13
Status:
IN THE MAP RC v3.2
ID:1351
Last Update:2016-09-30 01:35:03
Combat
DPS:2354
Type:Physical
Targets:0
Range:800
Cooldown:3
Damage:7063 - 7063
Abil factor:0.45

Magic
Mana: 400
Regeneration:6/s
Description
Shh...Silence is Golden...

Abilities
Glaives of Wisdom
Every attack an extra glaive is shot out at the cost of 40 mana. This glaive deals physical damage equal to Nortrom ' s attack damage and targets the creep with the least health in Nortrom ' s attack range.
Last Word
If Nortrom attacks a silenced creep, then he does 20% more damage. This affects Glaives of Wisdom as well.

Level Bonus:
+3.2% damage
Global Silence
All towers within 350 range of Nortrom have a 3% attackspeed adjusted chance to silence targeted creeps for 1 second. Duration is halved against bosses.

Level Bonus:
+0.08% chance
+0.04 silence duration
Curse of the Silent
Every 7 seconds creeps within 800 range of Nortrom are silenced for 2 seconds.

Level Bonus:
+0.04 silence duration


Thief Apprentice v15
650i
65
General
Element:darkness
Rarity:uncommon
Goldcost:65
Wave lvl:0
Ele. lvl:0
Family:Thief Apprentice

Submission
By: mOck
Date:2011-09-28 03:31:45
Status:
IN THE MAP v1.00
ID:1369
Last Update:2012-12-21 04:18:48
Combat
DPS:68
Type:Physical
Targets:0
Range:800
Cooldown:1.5
Damage:103 - 103
Abil factor:0.925
Description
Trained in the shadows, the thief is an expert in finding gold.

Abilities
Steal
Every time the thief damages a creep there is a 10% chance he steals 0.3 gold.

Level Bonus:
+0.012 gold
+0.4% chance
Specials
-10% dmg to undead (+0.4%/lvl)
+0.5% bounty collected/lvl
+5% item chance (+0.2%/lvl)
+5% item quality (+0.2%/lvl)


Tidewater Stream v8
31500i
3150
General
Element:ice
Rarity:unique
Goldcost:3150
Wave lvl:68
Ele. lvl:14

Submission
By: cedi
Date:2011-09-28 16:39:12
Status:
IN THE MAP v1.00
ID:1374
Last Update:2012-05-01 15:28:06
Combat
DPS:1882
Type:Elemental
Targets:0
Range:820
Cooldown:1.8
Damage:3388 - 3388
Abil factor:0.45
Description
Some people think the purling noise of a river is calming.

Abilities
Splash
Whenever this tower deals damage through attacks it has a 20% chance to deal 4000 spell damage in 175 AoE around the attacked unit. Also increases the spell damage the hit units take by 12.5% for 6 seconds.

Level Bonus:
+160 spell damage
+0.5% more spell damage taken
Calming Noises
Increases the spell crit chance of towers in 250 range by 10%.

Level Bonus:
+0.4% spell crit chance
Spring Tide
Whenever this tower attacks it has a 15% chance to launch a wave. The wave travels 1200 units and has a 200 AoE. It deals 2200 spell damage to each creep it hits. Every 0.4 seconds the wave has a 35% chance to drag a stone with it. The stone travels 500 units, deals 2200 spell damage on collision and stuns for 0.65 seconds.

Level Bonus:
+88 spell damage
+0.6% chance to launch a wave


Vol ' jin the Witch Doctor v34
46000i
4600
General
Element:astral
Rarity:unique
Goldcost:4600
Wave lvl:80
Ele. lvl:15

Submission
By: SirCoqaLot.
Date:2011-09-29 15:15:39
Status:
IN THE MAP v1.06
ID:1376
Last Update:2016-09-30 01:39:17
Combat
DPS:2378
Type:Elemental
Targets:0
Range:800
Cooldown:2
Damage:4756 - 4756
Abil factor:0.375

Magic
Mana: 40
Regeneration:1.5/s
Description
" Try out my Voodoo maaan. " credits to der_kleine_Tomy

Abilities
Serpent Ward
Vol ' jin has an 18% chance on attack to summon 1 of 2 Serpent Wards to assist him. Each ward lasts 6 seconds modified by this tower ' s buff duration, deals 20% of Vol ' jins attack damage and has Vol ' jins current attackspeed at cast. Each Ward attacks a random target in 800 range and has a 35% chance to stack ' Maledict ' on attack. Wards can not be resummoned and their duration cannot be refreshed.

Level Bonus:
+0.2% attackdamage
+0.1 seconds duration
+0.28% chance to summon a ward
+1 maximum ward at level 15 and 25
Purify
Whenever Vol ' jin deals damage he purges all buffs and debuffs from his target, increasing his damage dealt on that attack by 12% for each purged effect. This ability has a 4 second cooldown.

Level Bonus:
-0.04 seconds cooldown
+0.16% damage per purged effect
Maledict
Vol ' jin jinxes all units in 800 range around him. Targets caught by the jinx are dealt 15% of the damage they received as spell damage after 8 seconds. Maledict stacks, with each stack adding 3.5% additional damage. If Maledict is purged it deals double damage. This ability is unaffected by Buff Duration.

Level Bonus:
+0.14% damage per stack

Active ability:
Mana cost: 30
Cooldown: 5 sec
Range: 800
Specials
+3% attackspeed/lvl
+8% damage/lvl


Spell Collector v12
16000i
1600
General
Element:storm
Rarity:rare
Goldcost:1600
Wave lvl:47
Ele. lvl:9
Family:Spell Collector

Submission
By: cedi
Date:2011-09-30 15:09:16
Status:
IN THE MAP v1.00
ID:1377
Last Update:2014-12-10 07:20:34
Combat
DPS:540
Type:Energy
Targets:0
Range:950
Cooldown:2
Damage:1080 - 1080
Abil factor:0.3
Description
A field which is able to gather energy from spells.

Abilities
Magical Barrage
Whenever this tower attacks it has a 20% chance to launch a magical missile. Whenever a tower in 650 range casts a spell, the amount of missiles on attack is increased by 1 for a duration equal to the casting tower ' s ability ' s cooldown. The Spell Collector can shoot up to 10 missiles per attack. Each missile deals 2000 spell damage. Each additional missile has 5% higher crit chance and 10% higher crit damage than the previous one.

Level Bonus:
+0.8% chance
+80 spell damage
+0.2% spell crit chance
+0.4% spell crit damage
+1 max missiles every 5 levels


Abandoned Pit v1
600i
60
General
Element:iron
Rarity:common
Goldcost:60
Wave lvl:0
Ele. lvl:0
Family:Abandoned Pit

Submission
By: drol
Date:2011-10-07 02:42:14
Status:
IN THE MAP RC v3.1
ID:1394
Last Update:2011-10-07 02:42:15
Combat
DPS:60
Type:Decay
Targets:0
Range:900
Cooldown:1.85
Damage:107 - 118
Abil factor:0.97
Description
Sometimes even the most fruitless places still have some treasure left.

Abilities
Specials
+20% bounty collected (+0.5%/lvl)


Storm Focus v8
28000i
2800
General
Element:storm
Rarity:unique
Goldcost:2800
Wave lvl:64
Ele. lvl:13

Submission
By: SirCoqaLot.
Date:2011-10-09 21:53:59
Status:
IN THE MAP v1.00
ID:1402
Last Update:2013-09-09 05:21:20
Combat
DPS:3907
Type:Energy
Targets:0
Range:1600
Cooldown:3
Damage:9222 - 14222
Abil factor:0.4

Magic
Mana: 20
Regeneration:1.5/s
Description
Advanced storm tower that emphasizes the use of anti air towers.

Abilities
Freezing Gust
Casts a buff on a tower in 800 range, doubling the effect of ' Gust ' and increasing that tower ' s damage against air units by 10% for 5 seconds.

Level Bonus:
+0.05 seconds duration
+0.8% damage against air

Active ability:
Mana cost: 15
Range: 800
Gust
Towers in 800 range around the Storm Focus gain additional attackdamage equal to 50% of the bonus damage against air they have.

Level Bonus:
+0.8% of bonus damage against air as additional attackdamage
Specials
Attacks AIR only
+10% dmg to air


Genis Sage v15
35000i
3500
General
Element:ice
Rarity:unique
Goldcost:3500
Wave lvl:72
Ele. lvl:15

Submission
By: mOck
Date:2011-10-10 06:22:18
Status: APPROVED
ID:1403
Last Update:2017-08-18 08:54:55
Combat
DPS:1261
Type:Energy
Targets:0
Range:900
Cooldown:1.5
Damage:1892 - 1892
Abil factor:0.3

Magic
Mana: 200
Regeneration:3/s
Description
Powerful mage who is adept in using the water magics.

Abilities
Aqua Edge
Each attack Genis has a 20% chance to launch 3 blades of water in front of him at different angles. Each blade deals 1500 damage to each creep it passes through. Costs 15 mana.

Level Bonus:
+0.6% chance
+150 damage
Speed Cast
Whenever Genis uses one of his abilities, he has a 15% chance to increase his trigger chances and his attackspeed by 25% for 3.5 seconds. This ability does not stack, but can be retriggered.

Level Bonus:
+1% trigger chance
+1% attackspeed
+0.1 seconds
Spread
Whenever Genis damages a creep, he has a 10% chance to lift creeps up for 0.8 seconds in a 250 AoE around the damaged creep. Each creep is also dealt 3000 spell damage. Costs 40 mana.

Level Bonus:
+0.2% chance
+200 spell damage
Magic Boost
Every 7 seconds Genis has a 30% chance to increase the spell damage of all towers within 350 range of him by 20% for 3 seconds. Costs 10 mana.

Level Bonus:
+1% spell damage


Zealot v25
5000i
500
General
Element:storm
Rarity:rare
Goldcost:500
Wave lvl:23
Ele. lvl:4
Family:Zealot

Submission
Original By: drol
By: Palandu
Date:2011-10-10 16:58:10
Status:
IN THE MAP RC v3.2b
ID:1512
Last Update:2014-04-30 15:36:27
Combat
DPS:553
Type:Physical
Targets:0
Range:875
Cooldown:2
Damage:1051 - 1161
Abil factor:0.93
Description
Driven by zealotry, this unit is exceptionally good in physical combat.

Abilities
Phase Blade
Each attack on the same creep penetrates deeper through its armor. Per attack 2% of this tower ' s attack damage won ' t be reduced by armor resistances. This effect stacks up to 5 times.

Level Bonus:
+0.08% damage per stack
Lightning Shield
As the zealot gets pumped up debuff durations are reduced by 4% with each stack of Zeal.
Zeal
Each attack works the Zealot into a greater frenzy, increasing his attack speed by 1% from each tower in 175 range. These towers have their attack speed slowed by 1%. Both effects stack up to 5 times and last 2.5 seconds. The attack speed amount reduces slightly with more towers.
Only towers that cost 200 gold or more are affected by this.

Level Bonus:
+1 max stack per 5 levels


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